Tuesday, 3 May 2016

Week 6: Animating

Using my sprite sheet I made two quick GIFs in order to see how the animation flowed and if I would need to make any changes to the frames.



I started of having my sprite running on the spot, so I would be able to notice any faults in the framework. One thing I definitely need to change is the still background, I need to make the background move along to the left, so that it makes the sprite look as if it is actually going somewhere. However this would mean I would need a long strip as the background; otherwise the sprite would look as if it was just running on the spot again.

*I need need to create a short moving looped background which will allow me to animate a sprite that looks like it is constantly running. 


I also made a sprite that ran from one side of the frame to the other, this was a simpler way of making the sprite look as if it was moving somewhere, although I did really want a background that moved with the sprite, so that it had the same feel as playing the actual game. I should try and slow the frame-rate down in order to slow down the speed of the sprite, so I can see the individual steps properly; but also so the scene doesn't end so fast.

Next I will need to try and re-draw the sprites on a bigger scale, whereby I can add more detail to the sprite. This will allow me to have more zoomed and detailed shots when ever I need to.

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