Tuesday, 10 May 2016

Week 7: Animating levels



Following the start screen I created, I made a simple animated level that my sprite would run through. I continued the main theme of black and yellow, but added an additional red to use for other features such as the hearts(lives) and floor- which was to represent a danger zone where the sprite was was not supposed to step.   





My advertisement is supposed to show the evolution of technology and media, I chose to loosely follow the chronological order of technical events, by starting of with black and white/silent movies and progressing onto colour film and then to games, tv and the modern era. I wanted to show glimpses of each era, or the upcoming era in each scene, just to keep the theme of evolution and technology going. I used a VHS camera app, as I did not have access to an actual VHS camcorder to get the background image, and used lego as a platform for my sprite to move across in order to give a sense of reality and a cross between the different media platforms. 

Using the previous scene, I drew over it creating similar platform so the sprite would follow the same path across the scene. This would let me flicker between the two scenes without any disruption to the sprite, so it would look as if only the background changed. 

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