Sunday, 8 May 2016

Week 6: Walk Cycles

As well as producing digital animation I would also need to produce some hand drawn animation, as the advert I am planning to produce is intended to have some mixed media content and various techniques the would have been used throughout the evolution of media.


I first drew a walk cycle on a sheet just so I could get the simple motion of walking, I could have drawn the walk cycle with less frames however it would look jumpy when animated, therefore making sure I had a detailed walk cycle was essential.


Even though I planned to hand draw my animation I first did a digital trial. I used a drawing tablet to trace each frame, and then put it together in photoshop to see how it ran. I think my walk cycle definitely needs some work, my character is missing the natural bounce that people have when they walk- therefore it looks more like it floats across the screen, rather than walks. To fix this I would need to alter the character/walk cycle slightly, making sure when there are bends in the knee, the body of the character goes down with it; then creating a natural bounce/flow in the walk.  

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